Omega War · Unthinkable · Alignment date 2026-07-10

Battle Briefing wiring evidence

All three briefing structures are reachable, interactive where specified, and exit to the existing Deployment Plan without changing planner or playable runtime code.

Alignment status: confirmed

Confirmed artifact: `prototypes/unthinkable/tactical-battle/battle-briefing/`. Approval source: user-authorized ad hoc comparison bypass. Selection state: all variants built; production winner pending.

Research integration

Separation of concerns

Briefing ends where force planning begins. Every branch exits to the existing planner instead of absorbing deck timing.

Orders hierarchy

Situation, Mission, battle conditions, execution context, and readiness are concise and decision-relevant.

Existing factual ceiling

Only approved scenario, force, objective, terrain, phase, and Checkpoint Alpha facts appear.

Flow reachability

RouteEntryPrimary walkExitStatus
Mission OrdersHub cardScroll six semantic regionsVariations or Deployment Planreachable
Command MapHub cardSelect SVG or list marker; read intelVariations or Deployment Planreachable
Signal RoomHub cardNext through five frames; Back or Skip anytimeVariations or Deployment Planreachable

Interaction contract

InteractionImplementationEquivalent / recovery
Map marker selectionPointer click and Enter/Space on `tabindex=0`, `role=button` SVG groupsHTML marker list selects the same state
Map selected stateDouble ring, thicker stroke, `aria-pressed`, and updated text panelDoes not rely on color
Signal advanceNative Back/Next buttons and `aria-current=step` progressBack restores prior frame; final Next disables
Signal escapePersistent Skip Briefing linkMission Essentials jump and planner CTA remain available
Reduced motionShared media query suppresses transitions and animationState changes remain static and labeled

Responsive test matrix

The dependency-free browser smoke exercises every route at 1366×768, 960×540, and 390×844. It checks page-level horizontal overflow, headings, local planner/back links, console/runtime/resource errors, map pointer and keyboard selection, all five signal frames, Back, and Mission Essentials. Desktop and phone viewport screenshots are saved under the prototype `evidence/` directory.

Narrow portrait reflows briefing content and never uses a rotate-device blocker. The planner CTA may state that the next prototype prefers landscape.

Safety and scope boundary

Evidence status

Automated: plain-script syntax, shared fixture contract, local-resource contract, exact-viewport browser smoke, and existing playable-battle headless regression are the required gates. Human: not run; the evaluation checklist lives in `tasks/manual-todo.md`.

Handoff verification

manual-uat-needed. Built comparison prototypes exist, but no human comprehension, timing, excitement, clarity, prescription, or preference evidence is recorded. Consolidation and planner insertion remain blocked.

Read-only approval record

Approved: construct and wire all three comparison branches. Not approved: production selection, consolidation, runtime integration, or automatically placing a briefing before Deployment Plan. Next work: complete the manual comparison and explicitly handle every sibling branch.